Abstract:
This essay describes the process, combining collaborative design, pedagogy, and research,
used in the creation of a sample of digital video narratives of the legends and chronicles of
the historic center of Mexico City. These digital narratives are to be published as part of an
information technology product, namely the Map of Mexico 1550 Digital Facsimile. The
narratives were created by a group of students in the program in Interactive Design and the
Universidad Iberoamericana de ciudad de México. Key words: Boundary objects,
collaborative design, cultural heritage, digital narrative, ontology.
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